Sanguine Bond

MTG singles

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

#502 on EDHREC's list of the most played Commander cards (as of October 16, 2026).

Selling Sanguine Bond?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Sanguine Bond, that's about $2.72 cash or $3.81 in credit.

How selling to us works

All 10 printings and prices

Set#ReleasedNonfoilFoil
Secret Lair Drop SLD 1799 Aug 2024 $30.08–
Wilds of Eldraine: Enchanting Tales WOT 35 Sep 2023 $7.34$10.60
Tales of Middle-earth Commander LTC 208 Jun 2023 $5.44–
Commander 2021 C21 153 Apr 2021 $7.18–
Time Spiral Remastered TSR 330 Mar 2021 $6.02$29.85
Iconic Masters IMA 107 Nov 2017 $5.84$7.70
Commander 2017 C17 124 Aug 2017 $7.37–
Commander 2013 C13 92 Nov 2013 $5.58–
Magic 2014 M14 112 Jul 2013 $5.56$9.95
Magic 2010 M10 111 Jul 2009 $7.35$9.79

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • Sanguine Bond's ability triggers just once for each life-gaining event, whether it's 1 life from Soul Warden or 8 life from Tendrils of Corruption.

  • If you gain an amount of life "for each" of something, that life is gained as one event and Sanguine Bond's ability triggers only once.

  • If an ability triggers whenever an opponent loses life and causes you to gain life, such as the ability of Exquisite Blood, this will loop until either you win the game or a player takes an action to break the loop. If neither of these happen, the game ends in a draw.

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Sanguine Bond's ability will trigger twice and you may choose a different opponent for each trigger. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • In a Two-Headed Giant game, life gained by your teammate won't cause Sanguine Bond's ability to trigger, even though it caused your team's life total to increase.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.