Ride the Shoopuf

MTG singles

Ride the Shoopuf

Enchantment

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control.
: This enchantment becomes a 7/7 Beast creature in addition to its other types.

Selling Ride the Shoopuf?

Most copies of Ride the Shoopuf are worth under $1, so we buy them as bulk.

How selling to us works

Printing and price

Set#ReleasedNonfoilFoil
Final Fantasy FIN 197 Jun 2025 $0.29$0.43

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • Ride the Shoopuf's last ability doesn't have a duration. Once it resolves, it will remain in effect until the game ends, Ride the Shoopuf's leaves the battlefield, or some subsequent effect changes its characteristics, whichever comes first.

  • If Ride the Shoopuf becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to attack with it that turn.

  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • Whenever a land you control enters, each landfall ability of permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve. As a result, you can have those abilities resolve in the order of your choosing.

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.