Path of Discovery

MTG singles

Path of Discovery

Enchantment

Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Our copies of Path of Discovery

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Most copies of Path of Discovery are worth under $1, so we buy them as bulk.

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All 8 printings and prices

Set#ReleasedNonfoilFoil
Marvel Super Heroes Commander MSC 386 Jun 2026 $0.46–
Marvel Super Heroes Commander MSC 179 Jun 2026 $0.22–
Final Fantasy Commander FIC 312 Jun 2025 $0.26–
The List PLST RIX-142 Aug 2024 $0.25–
Bloomburrow Commander BLC 231 Aug 2024 $0.24–
Rivals of Ixalan Promos PRIX 142p Jan 2018 $0.84$2.79
Rivals of Ixalan Promos PRIX 142s Jan 2018 –$3.01
Rivals of Ixalan RIX 142 Jan 2018 $0.42$1.59

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • Path of Discovery's triggered ability triggers along with any other abilities that say that the creature explores when it enters the battlefield, including abilities that come from the creature itself or from multiples of Path of Discovery. You may take actions between each resolving ability's exploration.

  • If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.

  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature you control explores" trigger if appropriate.

  • Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

  • If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

  • In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

  • Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

  • If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.