Nazgûl

MTG singles

Nazgûl

Creature — Wraith Knight · 1/2

Deathtouch
When this creature enters, the Ring tempts you.
Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.
A deck can have up to nine cards named Nazgûl.

Selling Nazgûl?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Nazgûl, that's about $8.70 cash or $12.18 in credit.

How selling to us works

All 18 printings and prices

Set#ReleasedNonfoilFoil
The Lord of the Rings: Tales of Middle-earth LTR 727 Nov 2023 $91.37$180.63
The Lord of the Rings: Tales of Middle-earth LTR 724 Nov 2023 $116.13$172.74
The Lord of the Rings: Tales of Middle-earth LTR 726 Nov 2023 $106.39$211.27
The Lord of the Rings: Tales of Middle-earth LTR 551 Nov 2023 $126.84$223.35
The Lord of the Rings: Tales of Middle-earth LTR 729 Nov 2023 $96.96$163.68
The Lord of the Rings: Tales of Middle-earth LTR 728 Nov 2023 $104.19$207.30
The Lord of the Rings: Tales of Middle-earth LTR 723 Nov 2023 $128.92$263.38
The Lord of the Rings: Tales of Middle-earth LTR 725 Nov 2023 $115.73$165.76
The Lord of the Rings: Tales of Middle-earth LTR 730 Nov 2023 $96.05$192.41
The Lord of the Rings: Tales of Middle-earth LTR 335 Jun 2023 $22.78$43.57
The Lord of the Rings: Tales of Middle-earth LTR 339 Jun 2023 $17.68$35.94
The Lord of the Rings: Tales of Middle-earth LTR 334 Jun 2023 $20.49$41.07
The Lord of the Rings: Tales of Middle-earth LTR 333 Jun 2023 $19.95$40.14
The Lord of the Rings: Tales of Middle-earth LTR 100 Jun 2023 $18.67$35.97
The Lord of the Rings: Tales of Middle-earth LTR 336 Jun 2023 $17.40$29.09
The Lord of the Rings: Tales of Middle-earth LTR 338 Jun 2023 $18.51$45.82
The Lord of the Rings: Tales of Middle-earth LTR 332 Jun 2023 $18.96$29.54
The Lord of the Rings: Tales of Middle-earth LTR 337 Jun 2023 $21.21$32.35

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

  • If you're fortunate enough to open or draft ten or more Nazgûl during a Limited event, you can include only nine of them in your deck. The rest remain in your sideboard.

  • The last ability of Nazgûl also lets you ignore the "singleton" rule in formats like Commander.

  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

  • The last ability of Nazgûl lets you ignore the "four-of" rule. It doesn't let you ignore format legality. For example, during a The Lord of the Rings: Tales of Middle-earth™ Limited event, you can't add Nazgûl from your personal collection, no matter how much Sauron might want you to.

  • Each time the Ring tempts you, you must choose a creature if you control one.

  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.