Breaking of the Fellowship

MTG singles

Breaking of the Fellowship

Sorcery

Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.

Selling Breaking of the Fellowship?

Most copies of Breaking of the Fellowship are worth under $1, so we buy them as bulk.

How selling to us works

All 2 printings and prices

Set#ReleasedNonfoilFoil
The Lord of the Rings: Tales of Middle-earth LTR 568 Nov 2023 $0.33$0.40
The Lord of the Rings: Tales of Middle-earth LTR 117 Jun 2023 $0.15$0.21

TCGplayer market, near mint, Oct 16, 2026.

Chaos Warp
Chaos Warp

Final Fantasy Commander · #291

$0.35

Rulings

  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

  • Each time the Ring tempts you, you must choose a creature if you control one.

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.