Wizards of the Coast

Song-Mad Treachery // Song-Mad Ruins - Zendikar Rising #165 - Magic: The Gathering Single

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Song-Mad Treachery // Song-Mad Ruins is an uncommon red sorcery from the Magic: The Gathering set Zendikar Rising (ZNR), collector number 165. English. Pick a finish above.

Song-Mad Treachery: Sorcery, 3RR. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Song-Mad Ruins: Land. This land enters tapped. Tap: Add R.

"I'm not proud of the things I did. But all I could think about at the time was how to make the noise stop." —Yavotz, Sea Gate Expeditionary House

"They call it the Singing City, but those eerie sounds aren't music. They worm their way into your brain until rational thought is impossible." —Yavotz, Sea Gate Expeditionary House

  • Card type: Sorcery // Land
  • Color: Red
  • Mana cost: 3RR (mana value 5)
  • What it does: Theft, utility land (as tagged by players on Scryfall).
  • Commander: Color identity: red. It fits a Commander deck whose commander has that color.
  • Formats (as of October 2026): Legal in Pioneer, Modern, Legacy, Vintage and Commander. Not legal in Standard or Pauper.
  • Printing: Zendikar Rising (ZNR) #165, uncommon, released September 2020.

The picture is the official card image. You get one copy of this exact printing per unit ordered. Art by Zoltan Boros.