
Warden of the Grove
Creature — Hydra · 2/2
At the beginning of your end step, put a +1/+1 counter on this creature.
Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.)
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Warden of the Grove?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Warden of the Grove, that's about $0.79 cash or $1.11 in credit.
All 4 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Tarkir: Dragonstorm TDM | 166 | Apr 2025 | $2.05 | $2.55 |
| Tarkir: Dragonstorm TDM | 351 | Apr 2025 | $3.07 | $5.36 |
| Tarkir: Dragonstorm Promos PTDM | 166p | Apr 2025 | $1.58 | $1.91 |
| Tarkir: Dragonstorm Promos PTDM | 166s | Apr 2025 | – | $3.25 |
TCGplayer market, near mint, Oct 16, 2026.
Rulings
You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.
The value of X is determined as the last ability resolves. If Warden of the Grove is no longer on the battlefield at that time, the number of counters on it as it last existed on the battlefield is used to determine how many +1/+1 counters to put on the creature that endured or the power and toughness of the Spirit token created.
If you can’t put +1/+1 counters on the creature for any reason as an endure ability resolves (for example, if the creature is no longer on the battlefield), you’ll just create a Spirit token.
If a noncreature permanent is instructed to endure, the effect is the same. You can put +1/+1 counters on that permanent or create a Spirit token.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.