Wandering Archaic // Explore the VastlandsWandering Archaic // Explore the Vastlands, back face

MTG singles

Wandering Archaic // Explore the Vastlands

Creature — Avatar // Sorcery · 4/4

Wandering Archaic: Whenever an opponent casts an instant or sorcery spell, they may pay . If they don't, you may copy that spell. You may choose new targets for the copy.

Explore the Vastlands: Each player looks at the top five cards of their library and may reveal a land card and/or an instant or sorcery card from among them. Each player puts the cards they revealed this way into their hand and the rest on the bottom of their library in a random order. Each player gains 3 life.

Selling Wandering Archaic // Explore the Vastlands?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Wandering Archaic // Explore the Vastlands, that's about $3.92 cash or $5.49 in credit.

How selling to us works

All 3 printings and prices

Set#ReleasedNonfoilFoil
Strixhaven: School of Mages STX 6 Apr 2021 $7.84$12.17
Strixhaven: School of Mages STX 286 Apr 2021 $16.28$30.71
Strixhaven: School of Mages Promos PSTX 6s Apr 2021 –$22.85

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • For Wandering Archaic's triggered ability, the opponent chooses whether to pay before their spell resolves. If they don't pay , your copy will resolve before the original spell.

  • Explore the Vastlands has received an update to its Oracle text. Specifically, revealing either a land card or an instant or sorcery card is optional. Any player who can't reveal a card or chooses not to simply puts all cards they looked at on the bottom of their library in a random order. Each player gains 3 life whether they revealed a card or not.

  • While resolving Explore the Vastlands, first the active player reveals the cards they are going to put into their hand. Then each other player in turn order does the same, knowing choices made before they choose.

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Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.