
Vandalblast
Sorcery
Destroy target artifact you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
- CommanderLegal
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperLegal
#100 on EDHREC's list of the most played Commander cards (as of October 16, 2026).
Selling Vandalblast?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Vandalblast, that's about $0.86 cash or $1.20 in credit.
All 20 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| The Zeta Set SLZ | 69 | Sep 2026 | – | – |
| The Zeta Set SLZ | 190 | Sep 2026 | – | – |
| The Zeta Set SLZ | 311 | Sep 2026 | – | – |
| Marvel Super Heroes Commander MSC | 168 | Jun 2026 | $1.98 | – |
| Secret Lair Drop SLD | 2426 | May 2026 | $3.49 | – |
| Final Fantasy Commander FIC | 298 | Jun 2025 | $1.71 | – |
| Secret Lair Drop SLD | 1757 | Apr 2025 | $3.20 | – |
| Outlaws of Thunder Junction Commander OTC | 183 | Apr 2024 | $3.21 | – |
| Fallout PIP | 355 | Mar 2024 | $8.19 | $8.99 |
| Fallout PIP | 883 | Mar 2024 | – | $46.30 |
| Commander Masters CMM | 646 | Aug 2023 | $3.67 | $4.96 |
| Commander Masters CMM | 267 | Aug 2023 | $3.44 | $3.27 |
| Starter Commander Decks SCD | 167 | Dec 2022 | $3.47 | – |
| Secret Lair Drop SLD | 404 | Aug 2022 | – | $13.78 |
| The List PLST | C15-170 | Nov 2021 | $5.90 | – |
| Crimson Vow Commander VOC | 152 | Nov 2021 | $3.24 | – |
| Forgotten Realms Commander AFC | 148 | Jul 2021 | $2.64 | – |
| Time Spiral Remastered TSR | 352 | Mar 2021 | $4.76 | $25.53 |
| Commander 2015 C15 | 170 | Nov 2015 | $2.15 | – |
| Return to Ravnica RTR | 111 | Oct 2012 | $2.68 | $6.75 |
TCGplayer market, near mint, Oct 16, 2026.
Board wipes we have in stock
Rulings
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




