Tezzeret the Seeker

MTG singles

Tezzeret the Seeker

Legendary Planeswalker — Tezzeret · Loyalty 4

+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

Who is Tezzeret? Lore and every Tezzeret card

Selling Tezzeret the Seeker?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Tezzeret the Seeker, that's about $11.30 cash or $15.82 in credit.

How selling to us works

All 6 printings and prices

Set#ReleasedNonfoilFoil
Secret Lair Drop SLD 1619 May 2024 $28.86–
Secret Lair Drop SLD 1111 Nov 2022 $45.20$52.64
Mythic Edition MED WS4 May 2019 –$62.84
Modern Masters 2015 MM2 62 May 2015 $26.06$55.14
Duel Decks: Elspeth vs. Tezzeret DDF 39 Sep 2010 –$22.60
Shards of Alara ALA 60 Oct 2008 $35.76$46.76

TCGplayer market, near mint, Nov 9, 2026.

Rulings

  • The first ability can target zero, one, or two artifacts. You may activate it with no targets just to put a loyalty counter on Tezzeret.

  • The third ability causes artifacts you control to become creatures in addition to their other card types.

  • The third ability affects all artifacts you control, including artifacts that are already creatures.

  • For the second ability, you choose the value of X when you activate it. You don’t look through your library until the ability resolves. (In other words, you can’t look through your library, decide what artifact card you want, and then determine what X is.) You can’t choose an X that’s greater than the number of loyalty counters on Tezzeret.

  • A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.

  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.