
Tersa Lightshatter
Legendary Creature — Orc Wizard · 3/3
Haste
When Tersa Lightshatter enters, discard up to two cards, then draw that many cards.
Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Tersa Lightshatter?
Most copies of Tersa Lightshatter are worth under $1, so we buy them as bulk.
All 4 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Tarkir: Dragonstorm Promos PTDM | 127s | Apr 2025 | – | $3.34 |
| Tarkir: Dragonstorm Promos PTDM | 127p | Apr 2025 | $0.60 | $0.65 |
| Tarkir: Dragonstorm TDM | 345 | Apr 2025 | $1.35 | $2.14 |
| Tarkir: Dragonstorm TDM | 127 | Apr 2025 | $1.12 | $1.25 |
TCGplayer market, near mint, Oct 16, 2026.
Reanimation we have in stock
Rulings
Tersa Lightshatter’s last ability checks your graveyard at the moment it would trigger to see if you have seven or more cards in your graveyard. If you don’t, the ability won’t trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don’t have seven or more cards in your graveyard at that time, the ability won’t resolve and none of its effects will happen.
You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




