
Teferi's Realm
World Enchantment
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
- CommanderLegal
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- PauperNot legal
Our copies of Teferi's Realm
Selling Teferi's Realm?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Teferi's Realm, that's about $1.22 cash or $1.70 in credit.
Printing and price
| Set | # | Released | Nonfoil |
|---|---|---|---|
| Visions VIS | 44 | Feb 1997 | $2.43 |
TCGplayer market, near mint, Nov 9, 2026.
Removal we have in stock
Rulings
Does not affect token permanents, only cards.
Can affect itself if you choose "non-Aura enchantment".
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.