
Spelunking
Enchantment
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
#752 on EDHREC's list of the most played Commander cards (as of November 9, 2026).
Selling Spelunking?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Spelunking, that's about $1.79 cash or $2.51 in credit.
Printing and price
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| The Lost Caverns of Ixalan LCI | 213 | Nov 2023 | $3.58 | $4.73 |
TCGplayer market, near mint, Nov 9, 2026.
Ramp we have in stock
Rulings
If Spelunking would enter the battlefield at the same time a land you control would enter the battlefield tapped, that land still enters the battlefield tapped.
If a land has an ability that says it enters the battlefield tapped, you choose the order in which that ability's effect and Spelunking's effect apply. This means you can choose to have the land enter tapped or untapped. If a land you control is simply put onto the battlefield tapped without a replacement effect being applied, it always enters untapped if you control Spelunking.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.