Sourbread Auntie

MTG singles

Sourbread Auntie

Creature — Goblin Warrior · 4/3

When this creature enters, you may blight 2. If you do, create two 1/1 black and red Goblin creature tokens. (To blight 2, put two -1/-1 counters on a creature you control.)

Our copies of Sourbread Auntie

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Most copies of Sourbread Auntie are worth under $1, so we buy them as bulk.

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Printing and price

Set#ReleasedNonfoilFoil
Lorwyn Eclipsed ECL 158 Jan 2026 $0.25$0.29

TCGplayer market, near mint, Nov 9, 2026.

Rulings

  • If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. For example, if a creature has three +1/+1 counters on it and two -1/-1 counters are put on it, state-based actions will remove two of each of those kinds of counters, leaving the creature with just one +1/+1 counter.

  • If a creature that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, effects that refer to the counters on that creature when it died will see all of those +1/+1 and -1/-1 counters.

  • The creature you choose to put -1/-1 counters on doesn't have to have enough toughness to survive the process. For example, if you blight 2, you can choose to put the counters on a 1/1 creature you control.

  • If you can't place -1/-1 counters on any creatures you control (probably because you control no creatures), you can't choose to blight.

  • Once you've announced that you're casting a spell or activating an ability, players can't take actions until you've finished doing so. Notably, opponents can't try to destroy or otherwise remove your creatures to stop you from blighting as part of paying the cost of that spell or ability.

  • All of the -1/-1 counters must be put on a single creature. You can't choose to split them up between multiple creatures.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.