
Omnipresence
Enchantment
You may cast spells with mana value less than or equal to the number of creatures you control from your hand without paying their mana costs.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Omnipresence?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Omnipresence, that's about $1.25 cash or $1.75 in credit.
All 5 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Reality Fracture FRA | 448 | Oct 2026 | – | – |
| Reality Fracture FRA | 459 | Oct 2026 | – | $482.47 |
| Reality Fracture Promos PFRA | 110p | Oct 2026 | – | – |
| Reality Fracture FRA | 331 | Oct 2026 | $4.99 | – |
| Reality Fracture FRA | 110 | Oct 2026 | $2.50 | $4.93 |
TCGplayer market, near mint, Oct 16, 2026.
Rulings
Once you cast Omnipresence, if it's your turn, you'll have priority immediately after it resolves. You can cast another spell before any player can attempt to remove Omnipresence with spells or abilities.
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the spell.
You must follow the normal timing permissions and restrictions of each spell you cast.
If a spell has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.