Nazgûl Battle-Mace

MTG singles

Nazgûl Battle-Mace

Artifact — Equipment

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip

Selling Nazgûl Battle-Mace?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Nazgûl Battle-Mace, that's about $8.44 cash or $11.81 in credit.

How selling to us works

All 2 printings and prices

Set#ReleasedNonfoilFoil
Tales of Middle-earth Commander LTC 510 Nov 2023 $19.28$16.87
Tales of Middle-earth Commander LTC 554 Nov 2023 –$44.28

TCGplayer market, near mint, Oct 16, 2026.

Chaos Warp
Chaos Warp

Final Fantasy Commander · #291

$0.35

Rulings

  • If the card leaves the graveyard before the last ability granted by Nazgûl Battle-Mace resolves, the opponent will still have the option to pay 3 life. Regardless of their choice, you can't put the card onto the battlefield, even if it returns to the graveyard before the ability resolves.

  • If you put an Aura on the battlefield using the last ability granted by Nazgûl Battle-Mace, you choose what the Aura will enchant just before it enters the battlefield. An Aura put onto the battlefield this way doesn't target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura's qualities can't be chosen this way. If there's nothing legal for the Aura to enchant, it stays in the graveyard.

  • If an opponent sacrifices a nontoken permanent as part of paying the cost of a spell or ability, the last ability granted by Nazgûl Battle-Mace will trigger and go on the stack on top of that spell or ability. The ability granted by Nazgûl Battle-Mace will resolve before that spell or ability.

  • If an opponent sacrifices a nontoken permanent, it doesn't matter which graveyard it goes to. The last ability granted by Nazgûl Battle-Mace will trigger.

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won't be able to block.

  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.

  • If a replacement effect, such as that of Rest in Peace, causes a sacrificed nontoken permanent to be put into a different public zone than a graveyard, the last ability granted by Nazgûl Battle-Mace will still trigger and you will still put the card onto the battlefield under your control if its original controller doesn't pay 3 life.

  • The last ability granted by Nazgûl Battle-Mace triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.