
Lose Calm
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
- CommanderLegal
- StandardNot legal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperLegal
Our copies of Lose Calm
Selling Lose Calm?
Most copies of Lose Calm are worth under $1, so we buy them as bulk.
Printing and price
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Dragons of Tarkir DTK | 147 | Mar 2015 | $0.17 | $0.19 |
TCGplayer market, near mint, Nov 9, 2026.
Theft we have in stock
Rulings
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Lose Calm can target any creature, including one that’s untapped or one you already control.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.