
Kona, Rescue Beastie
Legendary Creature — Beast Survivor · 4/3
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Kona, Rescue Beastie?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Kona, Rescue Beastie, that's about $0.51 cash or $0.71 in credit.
All 6 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Secret Lair Drop SLD | 2785 | Sep 2026 | $5.67 | $12.64 |
| Duskmourn: House of Horror DSK | 299 | Sep 2024 | $1.27 | $1.59 |
| Duskmourn: House of Horror DSK | 187 | Sep 2024 | $1.08 | $1.45 |
| Duskmourn: House of Horror Promos PDSK | 187p | Sep 2024 | $1.02 | $1.39 |
| Duskmourn: House of Horror DSK | 358 | Sep 2024 | $2.62 | $5.49 |
| Duskmourn: House of Horror Promos PDSK | 187s | Sep 2024 | – | $3.37 |
TCGplayer market, near mint, Oct 16, 2026.
Ramp we have in stock
Rulings
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




