
Infernal Phantom
Creature — Spirit · 2/3
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.
When this creature dies, it deals damage equal to its power to any target.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Infernal Phantom?
Most copies of Infernal Phantom are worth under $1, so we buy them as bulk.
Printing and price
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Duskmourn: House of Horror DSK | 141 | Sep 2024 | $0.16 | $0.24 |
TCGplayer market, near mint, Oct 16, 2026.
Removal we have in stock
Rulings
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
Use Infernal Phantom's power as it last existed on the battlefield to determine how much damage it deals due to its last ability.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




