High Noon

MTG singles

High Noon

Enchantment

Each player can't cast more than one spell each turn.
, Sacrifice this enchantment: It deals 5 damage to any target.

Our copies of High Noon

High Noon
High Noon

Outlaws of Thunder Junction · #15

$4.09

Selling High Noon?

We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of High Noon, that's about $2.05 cash or $2.86 in credit.

How selling to us works

All 4 printings and prices

Set#ReleasedNonfoilFoil
Outlaws of Thunder Junction OTJ 314 Apr 2024 $9.31$12.21
Outlaws of Thunder Junction Promos POTJ 15s Apr 2024 –$5.66
Outlaws of Thunder Junction Promos POTJ 15p Apr 2024 $4.68$4.60
Outlaws of Thunder Junction OTJ 15 Apr 2024 $4.09$6.95

TCGplayer market, near mint, Nov 9, 2026.

Rulings

  • If you cast a spell that was countered, you can’t cast another spell during the same turn while High Noon is on the battlefield.

  • If you cast High Noon, you’ve already cast at least one spell that turn (High Noon itself) so you won’t be able to cast any more spells until the next turn. If High Noon enters the battlefield on a turn where you haven’t cast any spells, you’ll be able to cast one spell that turn.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.