Flameskull

MTG singles

Flameskull

Creature — Skeleton · 3/1

Flying
This creature can't block.
Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)

Our copies of Flameskull

Flameskull
Flameskull

Adventures in the Forgotten Realms · #143

$0.35

Selling Flameskull?

Most copies of Flameskull are worth under $1, so we buy them as bulk.

How selling to us works

All 5 printings and prices

Set#ReleasedNonfoilFoil
Adventures in the Forgotten Realms Promos PAFR 143a Jul 2021 ––
Adventures in the Forgotten Realms AFR 143 Jul 2021 $0.32$0.28
Adventures in the Forgotten Realms AFR 378 Jul 2021 $0.36$0.44
Adventures in the Forgotten Realms Promos PAFR 143s Jul 2021 –$0.65
Adventures in the Forgotten Realms Promos PAFR 143p Jul 2021 $0.31$0.39

TCGplayer market, near mint, Oct 16, 2026.

Rulings

  • Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library.

  • You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands.

Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.