
Fishing Gear
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, exile the top card of that player's library. If it's a permanent card, you may put it onto the battlefield under your control. If you don't, create a 1/1 blue Fish creature token.
Equip
- CommanderLegal
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Fishing Gear?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Fishing Gear, that's about $4.73 cash or $6.62 in credit.
Printing and price
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Final Fantasy Commander FIC | 461 | Dec 2025 | $14.15 | $9.46 |
TCGplayer market, near mint, Oct 16, 2026.
Ramp we have in stock
Rulings
If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
You don't have to put the card on the battlefield even if it's a permanent card. You may choose to leave it in exile and create a 1/1 blue Fish token.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




