
Fall of the First Civilization
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You and target opponent each draw two cards.
II — Exile target artifact an opponent controls.
III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.
- CommanderLegal
- StandardNot legal
- PioneerNot legal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Our copies of Fall of the First Civilization
Selling Fall of the First Civilization?
Most copies of Fall of the First Civilization are worth under $1, so we buy them as bulk.
Printing and price
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Assassin's Creed ACR | 4 | Jul 2024 | $0.32 | $0.35 |
TCGplayer market, near mint, Nov 9, 2026.
Board wipes we have in stock
Rulings
If the target of Fall of the First Civilization’s first chapter ability is an illegal target as the ability tries to resolve, it won’t resolve and none of its effects will happen. No player will draw cards.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.