
Dalkovan Encampment
Land
This land enters tapped unless you control a Swamp or a Mountain.
: Add .
, : Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Dalkovan Encampment?
Most copies of Dalkovan Encampment are worth under $1, so we buy them as bulk.
All 4 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Tarkir: Dragonstorm Promos PTDM | 253s | Apr 2025 | – | $1.11 |
| Tarkir: Dragonstorm TDM | 394 | Apr 2025 | $0.92 | $1.64 |
| Tarkir: Dragonstorm TDM | 253 | Apr 2025 | $0.67 | $0.67 |
| Tarkir: Dragonstorm Promos PTDM | 253p | Apr 2025 | $0.45 | $0.46 |
TCGplayer market, near mint, Oct 16, 2026.
Utility lands we have in stock
Rulings
Activating Dalkovan Encampment’s last ability creates a delayed triggered ability that will trigger each time you declare at least one creature as an attacker during a declare attackers step this turn. (This usually only happens once per turn, but effects like that of All-Out Assault’s last ability might cause it to happen more than once.) This ability will trigger even if Dalkovan Encampment is no longer on the battlefield. It won’t trigger if you don’t declare any creatures as attackers.
You must already control a Swamp or Mountain as Dalkovan Encampment enters for it to enter untapped. If it enters at the same time as a Swamp or Mountain when you control no other Swamps or Mountains, it will enter tapped.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




