
Conqueror's Flail
Artifact — Equipment
Equipped creature gets +1/+1 for each color among permanents you control.
As long as this Equipment is attached to a creature, your opponents can't cast spells during your turn.
Equip
- CommanderLegal
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- PauperNot legal
Our copies of Conqueror's Flail
Selling Conqueror's Flail?
Most copies of Conqueror's Flail are worth under $1, so we buy them as bulk.
All 6 printings and prices
| Set | # | Released | Nonfoil | Foil | Etched |
|---|---|---|---|---|---|
| Teenage Mutant Ninja Turtles Source Material PZA | 15 | Mar 2026 | $1.97 | $3.81 | – |
| Final Fantasy Commander FIC | 340 | Jun 2025 | $0.52 | – | – |
| Secret Lair Drop SLD | 1571 | Jul 2024 | $13.45 | – | – |
| Double Masters 2022 2X2 | 557 | Jul 2022 | – | – | $8.98 |
| Double Masters 2022 2X2 | 302 | Jul 2022 | $3.70 | $5.30 | – |
| Commander 2016 C16 | 53 | Nov 2016 | $3.23 | – | – |
TCGplayer market, near mint, Oct 16, 2026.
Rulings
The five colors are white, blue, black, red, and green. Conqueror's Flail can't give a creature more than +5/+5. (Gold, artifact, and colorless aren't colors.)
If Conquerer's Flail is attached to a creature you control and you activate its equip ability targeting another creature you control, there's no time in between activating that ability and the resolution of that ability during which it's not attached to a creature. Assuming it's your turn, your opponents won't be able to cast spells.
The first ability of Conqueror's Flail constantly updates as the number of colors among permanents you control changes. If the number of colors decreases and the damage that was marked on the equipped creature earlier in the turn is now lethal damage, that creature is destroyed. Similarly, if its toughness becomes 0, that creature is put into its owner's graveyard.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.