
Champions from Beyond
Enchantment
When this enchantment enters, create X 1/1 colorless Hero creature tokens.
Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card.
Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.
- CommanderLegal
- StandardNot legal
- PioneerNot legal
- ModernNot legal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Champions from Beyond?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Champions from Beyond, that's about $0.76 cash or $1.06 in credit.
All 2 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Final Fantasy Commander FIC | 101 | Jun 2025 | $4.35 | $8.47 |
| Final Fantasy Commander FIC | 11 | Jun 2025 | $1.51 | – |
TCGplayer market, near mint, Oct 16, 2026.
Card draw we have in stock
Rulings
While the second and third abilities of Champions from Beyond have "Party" in their flavor words, neither of them refer to a player's party (a mechanic from previous releases that also uses the term "full party").
The second and third abilities of Champions from Beyond don't care what happens to those creatures after you attack with them. Once the second ability triggers, you'll scry 2 and then draw a card when it resolves even if one or more of those creatures left the battlefield or were otherwise removed from combat. Similarly, once the third ability triggers, those creatures will get +4/+4 when it resolves, even if one or more of those creatures left the battlefield. Any of those creatures that were removed from combat but are still on the battlefield will still get +4/+4.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.




