
Call the Spirit Dragons
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
- CommanderLegal
- StandardLegal
- PioneerLegal
- ModernLegal
- LegacyLegal
- VintageLegal
- PauperNot legal
Selling Call the Spirit Dragons?
We pay 50% of a card's market value in cash, or 70% in store credit, for cards worth more than $1. For the cheapest printing of Call the Spirit Dragons, that's about $1.24 cash or $1.73 in credit.
All 4 printings and prices
| Set | # | Released | Nonfoil | Foil |
|---|---|---|---|---|
| Tarkir: Dragonstorm Promos PTDM | 174s | Apr 2025 | – | $7.49 |
| Tarkir: Dragonstorm Promos PTDM | 174p | Apr 2025 | $3.26 | $7.93 |
| Tarkir: Dragonstorm TDM | 309 | Apr 2025 | $5.41 | $9.42 |
| Tarkir: Dragonstorm TDM | 174 | Apr 2025 | $2.47 | $3.60 |
TCGplayer market, near mint, Oct 16, 2026.
Rulings
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
Card text, images and rulings from Scryfall. Magic: The Gathering and its card names, text and art are property of Wizards of the Coast.